Abstract

The virtual reality educational game, with theme “saving the environment from the danger of pollution” – aims to help children aged 10-13 years in understanding pollution and how to reduce it. The game uses smartphone and VR Box. This edu game is designed under SDLC (Software Development Life Cycle) of the waterfall model. Contained assets are obtained from the Unity Asset Store which will simulate learning techniques with several educational games. This can be seen as an advantage from the traditional learning method. Based on a black box test, this game runs well on target devices. Usability test is conducted using the System Usability Scale (SUS), and this game gets a score of 71.58 which is in the good criteria.

Highlights

  • The rapid development of Information Technology drives many people to use applications as tools to facilitate their daily work, as entertainment gadgets, and even educational devices

  • One popular technology is virtual reality educational games that are loved by children, adolescents, and even adults [4]

  • This study aims to design VR-based educational games as learning media for elementary school students aged 10 to 13 years, namely grades 4 to 6 elementary school

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Summary

Introduction

The rapid development of Information Technology drives many people to use applications as tools to facilitate their daily work, as entertainment gadgets, and even educational devices. The same thing happens in the field of education, which uses smartphones as learning media [1]. Learning media always follow the development of existing technology, such as 3D animation or science fiction films, which make technology more interesting and interactive [3]. One popular technology is virtual reality educational games that are loved by children, adolescents, and even adults [4]. Our VR-based educational game, named “Earth Hero”, makes users feel the VR experience by combining gyroscope-equipped mobile devices with Google Cardboard and VR Box. VR technology is useful in the fields of education, property, medicine, transportation, architecture, entertainment, etc. VR technology is useful in the fields of education, property, medicine, transportation, architecture, entertainment, etc. [6]

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