Abstract

The purpose of this study is to develop a distance learning program based on virtual reality (VR). The stream erosion (SE) in Taiwan is chosen as a case study of interactive VR distance learning (DL). This study integrates various sources to develop an interactive VR distance learning program. Taiwan is one of the areas with a high stream erosion rate. This high erosion rate has attracted worldwide attention and is regarded as a good example for geosciences education. This research is aimed to help motivate learners with practical information that is perceptually easy to process. Also, in the VR distance learning environment unlike the traditional classroom, each student can learn individually with the computer according to his/her own time, location, and pace.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.