Abstract
Set is a very popular card game with strong mathematical structure. In this paper, we describe “anti-Set”, a variation on Set in which we reverse the objective of the game by trying to avoid drawing “sets”. In anti-Set, two players take turns selecting cards from the Set deck into their hands. The first player to hold a set loses the game. By examining the geometric structure behind Set, we determine a winning strategy for the first player. We extend this winning strategy to all nontrivial affine geometries over F3, of which Set is only one example. Thus we find a winning strategy for an infinite class of games and prove this winning strategy in geometric terms. We also describe a strategy for the second player which allows her to lengthen the game. This strategy demonstrates a connection between strategies in anti-Set and maximal caps in affine geometries.
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