Abstract
Creating mobile applications that are accepted by users is critical for a successful business. This article presents a user-centric approach for developing applications. In the theoretical part, we will present some background information about the three analytic tools that were used with this approach. In the practical part, these analytic tools will be practically applied on a case study for a mobile application. First, the three analytic tools are practically applied and after identifying use cases, the application will be implemented. The application consists of two parts: server and client. The server is based on Java EE technology and the client is based on the Android platform.
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