Abstract

A user-oriented Computer Graphics System (CGS) is described, which primarily has been designed to aid the application programmer, and not just the sophisticated computer graphics user. The system has been designed to provide a very simple interaction capability, where the interaction is based on a variety of input devices and a simple input/output graphics command language. The result of this system has been an increase in programming efficiency, reduction in span time from creations of design to actual implementation. Typical application developments have included such system as flowcharting systems, Computer Aided Architectural Space Planning, Animation, Vehicle-Pedestrian Interactions, Computer-aided designs, and the simulation of the NASA Space Shuttle.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.