Abstract
A biologically inspired two level method is proposed for real-time path planning in a complex and dynamic environment, employable in ground vehicles. This method takes the advantage of both global and local path finding procedures. In the first level, i.e., global level, the planner utilizes a neural network architecture as a sensory-motor map, similar to the cognitive map used by humans, and an optimization algorithm to produce a coarse path. In the second level, i.e., local level, the global path is improved by employing a model-based prediction method with a finite prediction horizon in a way that future information about the environment is involved in the planner's decision making. In the suggested method, the prediction horizon is variable and is adjusted in each step of the planning in agreement with the kinematic features of the closest obstacle in the visual field of the planner. We considered four different path planning tasks in a virtual dynamic environment to evaluate the performance of the proposed method against the human path planning strategy. The results demonstrate the ability of the method to plan a strategy comparable to the driving scenarios chosen by most subjects and to generate a real-time collision-free path in a dynamic environment with obstacles.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.