Abstract

Mobile Edge Computing (MEC) aims at decreasing the response time and energy consumption of running mobile applications by offloading the tasks of mobile devices (MDs) to the MEC servers located at the edge of the network. The demands are multi-attribute, where the distances between MDs and access points lead to differences in required resources and transmission energy consumption. Unfortunately, the existing works have not considered both task allocation and energy consumption problems. Motivated by this, this paper considers the problem of task allocation with multi-attributes, where the problem consists of the winner determination and offloading decision problems. First, the problem is formulated as the auction-based model to provide flexible service. Then, a randomized mechanism is designed and is truthful in expectation. This drives the system into an equilibrium where no MD has incentives to increase the utility by declaring an untrue value. In addition, an approximation algorithm is proposed to minimize remote energy consumption and is a polynomial-time approximation scheme. Therefore, it achieves a tradeoff between optimality loss and time complexity. Simulation results reveal that the proposed mechanism gets the near-optimal allocation. Furthermore, compared with the baseline methods, the proposed mechanism can effectively increase social welfare and bring higher revenue to edge server providers.

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