Abstract

This paper describes an approach to teaching an undergraduate operating systems course that relies on three aspects. First, a standard textbook is used for the basic theoretical material. Second, programming projects are used to reinforce some of the material covered from the textbook. Lastly, simulators are used to illustrate other material. A key to the approach is to use experimentation by the student to enhance understanding and prepare them for research. Although no formal evaluation has been done, students seem to enjoy using the simulators and student performance on exams has increased since the simulators were introduced.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.