Abstract

With the advances of video services and user devices, now users can view multiple live video streams being taken at multiple angles on multiple devices at the same time. However, in order to actually perform such a service, a synchronization technique between plural video streams being played simultaneously on different screens is required. In this paper, we examine in detail the synchronization problems that may arise from the generation, transmission and consumption of multiple video streams. And we propose a structure and method to address the synchronization problem.

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