Abstract

The cultivation of design talents involves fostering not only basic design ability through design education, but also the ability to solve complex problems, reflect and innovate. The content of traditional metalsmithing courses is mainly based on technical practice. This course intends to enhance students’ design thinking by prompting a metalwork design through ready-made objects to flip inertial and encourage out-of-the-box design thinking. The purpose of this research is to see how ready-made objects as a media could intervene in educational practice to stimulate students’ creative thinking and strengthen their “4I” abilities: Imagination, Insight, Ideation, and Identification. Further, applying the Double Diamond model as a teaching framework to guide students’ innovative thinking and imagination training in the learning process, this research conducts qualitative data analysis through teaching observation, learning process, feedback reflection, interview data, and work achievement. The results show that the ready-made object intervention in educational practice does help students form a contextual design and present multi-faceted creative results.

Highlights

  • The purpose of this research is to see how ready-made objects as a media could intervene in educational practice to stimulate students’ creative thinking and strengthen their “4I” abilities: Imagination, Insight, Ideation, and Identification

  • The results show that the ready-made object intervention in educational practice does help students form a contextual design and present multi-faceted creative results

  • The problems faced by students include their lack of interest in the Ready-Made, which prevents them from mastering the process, and their unfamiliarity with the process, which leads to stagnation in creation

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Summary

Introduction

The purpose of design education should consider designers that meet the new form while taking into consideration the global trend and the needs of future. Brown (2008), the CEO of a renowned design company, IDEO, said that future talents should be able to solve complex problems and possess reflective, autonomous cross-domain knowledge in addition to basic design capabilities. Scholars have discussed the importance of innovative teaching strategies, emphasizing the use of flipped classrooms and gamification to lead the curriculum. They further stressed that diversified teaching methods and situations could effectively improve students’ learning focus and effectiveness (Zamora-Polo et al, 2019). In design education, metalsmithing is a course based on technical practice, positioned at the intersection of art, design, and craft. Training for creative thinking within a limited classroom setup is a major challenge and an urgent concern for teachers that needs a solution

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