Abstract

Extending the current Internet with interconnected objects and devices and their virtual representation has been a growing trend in recent years. This will be supported challenges in a large of aspects such as smart health, green energy, smart home and personalized applications. So, the IoT plays more and more important issue in lifestyle. In this paper, we discussed what to consider when planning framework for contents using user's mobile devices and various sensors in IoT environment and suggest related techniques. Also, using the techniques suggested in this paper, we showed the prototype of the framework. Finally, we showed the possibility of games in the IoT environment by creating game in the IoT environment.

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