Abstract

Increasingly, organizations are using simulations to provide opportunities for individuals to practice skills learned in the classroom in realistic and dynamic synthetic environments. Unfortunately, while much is known about how to construct classroom-based instructional materials to support learning, few methods, strategies, and tools exist to support the development of simulation for pedagogical purposes. This panel will describe a methodology that has demonstrated considerable potential for supporting practice and feedback in simulated environments. The panel will also examine limitations of the methodology and challenges for implementation of the methodology.

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