Abstract

The stereo matching algorithm is a technique that analyses two or more images captured at diverse view points in order to find positions in real 3D space for the pixels of 2D image. The stereo matching methods have been used in various fields such as drawing the topographical map from aerial photograph and finding the depth information of objects in machine vision system. Nowdays, optical motion capture techniques using stereo matching algorithms are being developed for visual applications such as virtual reality or 3D graphics. Stereo matching algorithms can be generally classified into two methods: feature-based and area-based ones. The feature-based method matches the feature elements between two images, and uses the interpolation to obtain the disparity information for the pixels other than the feature elements, while the area-based method performs matching between pixels in two images by calculating the correlations of the pixels residing in the search window. Area-based method cannot match feature element with more accuracy than feature-based method even though it can make more dense disparity map. Moreover, it has more possibility of error in the area of insufficient texture information or depth discontinuities. In this paper we present a novel technique for area-based stereo matching algorithm which provides more accurate and error-prone matching capabilities by using adaptive search range and window size. We propose two new strategies (1) for determining search range adaptively from the disparity map and multiresolutional images of region segments obtained by applying feature-based algorithm, and (2) for changing the window size adaptively according to the edge information derived from the wavelet transform such that the combination of two adaptive methods in search range and window size greatly enhance accuracy while reducing errors. We test our matching algorithms for various types of images, and shall show the outperformance of our stereo matching algorithm.

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