Abstract

Active learning engages students in the development of knowledge and skills within a supportive environment. The domain of ”Smart Homes” creates such a setting for this experiential learning. Smart Homes are intended to anticipate and meet inhabitant’s needs as they unobtrusively adapt to changing preferences and goals. The vision is to create the optimal balance between current inflexible, limited systems and powerful, but complicated and unproven, pervasive systems. Finding this balance involves investigating approaches for decision making, adaptation, knowledge representation, new user interfaces, and more. Within this rich and realistic domain, students are motivated to actively explore and learn. In this chapter, we describe our experiences with students over the past decade. We argue that one must move from virtual reality simulations to more physical environments, which we call real virtuality.

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