Abstract

This paper presents the current state of the gaming industry, which provides an important background for an effective serious game implementation in mobile crowdsensing. An overview of existing solutions, scientific studies and market research highlights the current trends and the potential applications for citizen-centric platforms in the context of Cyber–Physical–Social systems. The proposed solution focuses on serious games applied in urban water management from the perspective of mobile crowdsensing, with a reward-driven mechanism defined for the crowdsensing tasks. The serious game is designed to provide entertainment value by means of gamified interaction with the environment, while the crowdsensing component involves a set of roles for finding, solving and validating water-related issues. The mathematical model of distance-constrained multi-depot vehicle routing problem with heterogeneous fleet capacity is evaluated in the context of the proposed scenario, with random initial conditions given by the location of players, while the Vickrey–Clarke–Groves auction model provides an alternative to the centralized task allocation strategy, subject to the same evaluation method. A blockchain component based on the Hyperledger Fabric architecture provides the level of trust required for achieving overall platform utility for different stakeholders in mobile crowdsensing.

Highlights

  • IntroductionPublisher’s Note: MDPI stays neutral with regard to jurisdictional claims in published maps and institutional affiliations

  • To evaluate the Vehicle Routing Problem (VRP) load balancing, i.e., task allocation, we considered a set of 10 locations in Bucharest, and three players that correspond to the simulated behavior: accurate reporting, mostly accurate reporting and false reporting

  • A data-driven survey has revealed a general trend for the traditional gaming industry (PC and console games), accounting for a decrease in average user scores for new releases, while mobile games have seen a steady increase in terms of user rating

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Summary

Introduction

Publisher’s Note: MDPI stays neutral with regard to jurisdictional claims in published maps and institutional affiliations. Cyber–Physical–Social systems (CPSS) are essential for sustainable developments such as smart grids, autonomous vehicles and health monitoring [1]. Mobile CrowdSensing (MCS) has untapped potential in water resources management for both data collection and raising awareness about water-related problems [2]. Citizen science is essential for this matter, to allow harnessing the potential of mobile devices in the scope of the community [3]

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