Abstract
In this paper, a safety-guaranteed game-theoretical velocity planning framework in a hierarchical manner is proposed to generate safe, ride comfort, and travel efficiency-balanced velocity for autonomous vehicles (AVs). In the upper layer, a bang-bang decision-making method is utilized to determine which planning mode to be implemented based on acceleration and jerk constraints, including a comfort mode, an efficiency mode, and a game mode. In the lower layer, asymmetric jerk limits based on comfort characteristics sensibility analysis and safe velocity simultaneously considering longitudinal and lateral stability are firstly developed to maintain ride comfort and driving safety, respectively on curve roads, especially sharp curves where vehicle stability may be not fully considered in most researches. Based on these, a non-cooperative game-theoretical velocity planning method is presented to solve the conflict between comfort mode and efficiency mode by optimizing his own objective based on the other’s action. Finally, for the sake of solving efficiency and accuracy, a chaos optimization-based algorithm (COA) is designed to solve for the Stackelberg equilibrium solution of the bilevel game optimization problem. Three experimental tests are carried out to comprehensively demonstrate the effectiveness, robustness, and real time of the proposed framework. The results show that the proposed method can provide the great performance of ride comfort, travel efficiency, and longitudinal-lateral stability in real time in the velocity planning process.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
More From: Proceedings of the Institution of Mechanical Engineers, Part D: Journal of Automobile Engineering
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.