Abstract

In rule-based systems, sets of rules are applied to known information to generate new, consequential information. The majority of the large number of existing systems1 has been produced with the objective of ease of use, enforcing an English-like syntax in the rules and hiding the control methods from the developer. The method adopted in the current work aims to provide rule-based facilities while maintaining the flexibility and implementation efficiency of a conventional language. This is achieved by extending the features of C++ to permit the development of rule-based systems whose control is decided by the developer. The design can be tailored to the application unrestricted by the normal constraints of the rule-based system, and a framework is made available for the development of multiple expert systems for use in blackboard system applications. This paper describes the approach adopted in the current work, the operation of the system and describes two example implementations. © 1997 John Wiley & Sons, Ltd.

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