Abstract

Gesture-based interface is one of the most promising modes of human-computer interaction for wearable computers. This paper proposes a robust hand tracking and gesture recognition method for wearable visual interfaces, which is an extension of ICONDENSATION algorithm. The method integrates shape and depth information for robust hand tracking. Gesture recognition is realized through the maximum posterior estimation of several pre-defined gestures. The experimental results show that the proposed method works well in dynamic and complex background. Several promising applications in wearable computers are also discussed.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.