Abstract
SLAM (Simultaneous Localization and Mapping) based on 3D LiDAR (Laser Detection and Ranging) is an expanding field of research with numerous applications in the areas of autonomous driving, mobile robotics, and UAVs (Unmanned Aerial Vehicles). However, in most real-world scenarios, dynamic objects can negatively impact the accuracy and robustness of SLAM. In recent years, the challenge of achieving optimal SLAM performance in dynamic environments has led to the emergence of various research efforts, but there has been relatively little relevant review. This work delves into the development process and current state of SLAM based on 3D LiDAR in dynamic environments. After analyzing the necessity and importance of filtering dynamic objects in SLAM, this paper is developed from two dimensions. At the solution-oriented level, mainstream methods of filtering dynamic targets in 3D point cloud are introduced in detail, such as the ray-tracing-based approach, the visibility-based approach, the segmentation-based approach, and others. Then, at the problem-oriented level, this paper classifies dynamic objects and summarizes the corresponding processing strategies for different categories in the SLAM framework, such as online real-time filtering, post-processing after the mapping, and Long-term SLAM. Finally, the development trends and research directions of dynamic object filtering in SLAM based on 3D LiDAR are discussed and predicted.
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