Abstract

This paper presents a general methodology for online scheduling of parallel jobs onto multi-processor servers in a soft real-time environment, where the final utility of each job decreases with the job completion time. A solution approach is presented where each server uses Reinforcement Learning for tuning its own value function, which predicts the average future utility per time step obtained from completed jobs based on the dynamically observed state information. The server then selects jobs from its job queue, possibly preempting some currently running jobs and “squeezing” some jobs into fewer CPUs than they ideally require to maximize the value of the resulting server state. The experimental results demonstrate the feasibility and benefits of the proposed approach.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.