Abstract

Direct binary search (DBS) is an effective method for the generation of binary computer-generated holograms (CGHs), which has been widely used in wavefront synthesis, optical tweezers and 3D display. However, the correlation of pixels in holograms is neglected in DBS, resulting the algorithm easily converging to local minimum and leading to an unsatisfactory reconstruction quality. To ameliorate this disadvantage, we proposed a new algorithm by randomly selecting multiple related pixels in the same region to generate hologram. Compared with DBS, the mean square error (MSE) of reconstructed image in simulation has declined from 844.85 to 445.74, the peak signal to noise ratio (PSNR) has increased from 18.86 to 21.64 and structural similarity (SSIM) has increased from 0.336 to 0.459. The reconstructed image in experiment shows fewer noise points and clearer outline. Both the numerical and experimental results demonstrate that the reconstruction quality can be improved by this algorithm, which will exhibit great applications in the fields of data storage, microscopy, and true sense dynamic 3D display.

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