Abstract

Abstract This paper establishes a connection between supervisory control theory (SCT) and reactive synthesis (RS) in the situation where both the plant and the specification are modeled by *-languages, i.e., formal languages over finite words. In particular, we show that the deterministic finite automaton G typically used in SCT to construct a maximally permissive supervisor f for a plant language L w.r.t. a specification language E, can be interpreted as a two-player game which allows to solve the considered synthesis problem by a two-nested fixed-point algorithm in the µ-calculus over G. The resulting game turns out to be a cooperative Buchi-type game which allows for a maximally permissive solution in the particular context of SCT. This is surprising, as classical Buchi games do not have this property.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.