Abstract
An architecture of the high-level controller and a world model for a single-mission configurable autonomous underwater vehicle are presented. The model depicted is a reactive behavior layered for interaction with the user. A dedicated watch-dog layer monitors the whole structure to detect and solve deadlock problems. The internal world model (WM) is analyzed, and a classification of WM knowledge is introduced. Its integration in the architecture is studied, focusing on the knowledge based part of the WM and its role in the user interface. A case study using the concepts introduced is also presented. >
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.