Abstract

This paper presents a graph theoretical model to partition polygonal approximation of a shape into visually meaningful constituent parts based on a heuristic approach. The proposed model introduces a new concept of approximated vertex-visibility graph termed as quasi-visibility graph to generate different viable cuts for partitioning the shape. In the shape representative graph, a maximal-clique perceptually corresponds to a distinguishable part. Based on this notion, we propose a heuristic based clique extraction strategy to decompose the shape exploring its quasi-visibility graph. A few refinement strategies are also attempted by exploring the options of: a) merging correlated parts for better visual interpretation; b) inserting antipodal points of reflex vertices in polygonal approximation for more possible viable cuts. The performance of the proposed model is evaluated by comparing partition-graphs of similar shapes. The partitioning based on the proposed model appears to be coherent with human observation and comparable with existing algorithms.

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