Abstract

BackgroundThe problematic use of online gaming, social networking sites (SNS) and online pornography (OP) is an evolving problem. Contrary to the problematic use of SNS and OP, Internet gaming disorder (IGD) was included in the new edition of the Diagnostic and statistical manual of mental disorders (DSM-5) as a condition for further study. The present study adapted the criteria for IGD to the problematic use of SNS and OP by modifying a validated questionnaire for IGD (Internet Gaming Disorder Questionnaire: IGDQ) and investigating the psychometric properties of the modified versions, SNSDQ and OPDQ.MethodsTwo online samples (SNS: n = 700, 25.6 ± 8.4 years, 76.4% female; OP: n = 700, 32.9 ± 12.6 years, 76.7% male) completed the SNSDQ/OPDQ, the Brief Symptom Inventory (BSI) and the short Internet Addiction Test (sIAT) and provided information on their SNS/OP use. Standard item and reliability analyses, exploratory and confirmatory factor analyses and correlations with the sIAT were calculated. Problematic and non-problematic users were compared.ResultsThe internal consistencies were ωordinal = 0.89 (SNS) and ωordinal = 0.88 (OP). The exploratory factor analyses extracted one factor for both questionnaires. Confirmatory factor analyses confirmed the results. The SNSDQ/OPDQ scores correlated highly with the sIAT scores and moderately with SNS/OP usage time. Of the users, 3.4% (SNS) and 7.1% (OP) lay above the cutoff for problematic use. Problematic users had higher sIAT scores, used the applications for longer and experienced more psychological distress.ConclusionOverall, the results of the study indicate that the adaption of the IGD criteria is a promising approach for measuring problematic SNS/OP use.

Highlights

  • The problematic use of online gaming, social networking sites (SNS) and online pornography (OP) is an evolving problem

  • Overall, the results of the study indicate that the adaption of the Internet gaming disorder (IGD) criteria is a promising approach for measuring problematic SNS/OP use

  • In order to assess and evaluate to what degree the concept of the IGD can furnish a useful starting point for the assessment of problematic use of SNS and OP, we investigated the psychometric properties of the two modified versions, the Social Networking Sites Disorder Questionnaire (SNSDQ) and Online Pornography Disorder Questionnaire (OPDQ)

Read more

Summary

Introduction

The problematic use of online gaming, social networking sites (SNS) and online pornography (OP) is an evolving problem. Of the many ways of using it, online gaming, social networking sites (SNS) and online pornography (OP) are especially popular All of these applications are under investigation, since their problematic use seems to be linked to psychological distress and problems with work, academic performance and interpersonal relationships [2,3,4,5,6,7]. With its inclusion in the appendix of the fifth edition of the Diagnostic and statistical manual of mental disorders (DSM-5), Internet gaming disorder (IGD) was recognized as a disorder warranting further investigation [8]. This was the first step towards defining standardized criteria for it. The 9 criteria are based on those for substance use disorders and gambling disorder and have to be fulfilled for the last 12 months: (1) preoccupation with gaming, (2) withdrawal when unable to game, (3) tolerance, (4) failure to stop/reduce the amount of gaming, (5) giving up other activities in favour of gaming, (6) continuing to play despite problems, (7) deceiving others about its amount, (8) gaming to escape adverse moods and (9) jeopardizing an important relationship, one’s occupation or one’s education because of gaming

Objectives
Methods
Results
Discussion
Conclusion
Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call