Abstract

A video see-through head mounted display (HMD) has a different viewing point than does the real eye, resulting in visual displacement (VD). VD deteriorates visuomotor performance due to sensory conflict. Previous work has investigated this deterioration and human adaptation by comparing fixed VD and real eye conditions. In this study we go a step further to investigate whether any differences in visuomotor and adaptation trends exist across 16 distinct VD conditions. The performance tasks studied were of two types: foot placement and finger touch. In contrast to our initial prediction, the results showed equal task performance levels and adaptation within about 5 minutes regardless of VD conditions. We found that human adaptation covered a variety of VDs --- up to 55 mm in the X, Y direction; up to 125mm in the Z direction; and up to 140mm of interocular distance (IOD). In addition, we found that partial adaptation gave participants the interesting experience of a sense of body structure distortion for a few minutes.

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