Abstract

In this paper a practical surface reconstruction algorithm is proposed to efficiently process very large medical dataset in general PC. By considering the conflict between memory consumption and traversal speed, we restrict the traditional surface tracking in single layer and thus get a better trade-off between them. We also use a compression scheme to store the generated mesh, which decrease the memory requirement considerably. For efficient rendering, we employ a triangle strips generation algorithm to decode directly the com-pressed mesh into triangle strip. The experimental results tested on visible man fresh CT dataset show that the proposed algorithm is very efficient in both extracting and rendering phase.

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.