Abstract
Performance is one of critical issues in Augmented Reality (AR) system. In this paper, we introduce a pipeline framework model used for AR system, referenced as Pipelined Augmented Reality System. Pipelining exploits parallel at thread level and each critical process can run on a separate thread. Using pipelining in AR system, we can improve the performance of system significantly. We also use object-oriented concept to design and implement this pipeline framework. The evaluation result shows that the performance of the pipelined AR system is better than that of the normal AR system.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have