Abstract
We propose a framework that extends Blender to exploit Structure from Motion (SfM) and Multi-View Stereo (MVS) techniques for image-based modeling tasks such as sculpting or camera and motion tracking. Applying SfM allows us to determine camera motions without manually defining feature tracks or calibrating the cameras used to capture the image data. With MVS we are able to automatically compute dense scene models, which is not feasible with the built-in tools of Blender. Currently, our framework supports several state-of-the-art SfM and MVS pipelines. The modular system design enables us to integrate further approaches without additional effort. The framework is publicly available as an open source software package.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.