Abstract

Introduction: Esports is a fairly rising and growing entertainment and career platform. The recent changes in the life balance and general health of the players, which are thought to be related to esports, draw attention. Material and methods: 53 professional esports players and 44 non-professional esports players participated in the study. All of the participations was male. Online assessment methods were preferred and participants answered the questions in the Sociodemographic Data Form, Activity Wheel, and Life Balance Inventory. The normality of the data was tested using the Kolmogorow-Smirnov and Shapiro-Wilk tests. Demographic characteristics were compared with The Independent Samples T-test and Chi-square test. The Mann–Whitney U test was used to compare LBI subtests scores and occupational performance areas of the sample group. Results: Professional players showed more balanced results on the LBI Relationships subscale. A significant difference was found between the two groups in the field of productivity performance. Discussion: All players interpret their lifestyles as balanced; qualitative research is needed to detail the individual differences and meaning attributed to occupations for all players.

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