Abstract

The paths generated by sampling-based path planning are generally not smooth and often generate multiple unnecessary robot posture changes in the task space. To mitigate such issues with a planned path from sampling-based path planners, shortcut-based path shortening algorithms are commonly adopted in the field of robot manipulator path planning as a post-processing step. In this paper, we analyze shortcut-based algorithms and propose a new approach based on the idea of parallelism for faster path shortening so that it can be more applicable in environments where a path has to be generated as quickly as possible to avoid collisions with other moving objects around the manipulator. Through performance comparisons in simulations, it is shown that the proposed approach can obtain a well-shortened as well as much smooth path compared to the original path faster than conventional shortcut-based algorithms and an optimization-based approach developed for collision-free path generation.

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.