Abstract
Unlike a supervise learning, a reinforcement learning problem has only very simple “evaluative” or “critic” information available for learning, rather than “instructive” information. A novel genetic reinforcement learning, called reinforcement sequential-search-based genetic algorithm (R-SSGA), is proposed for solving the nonlinear fuzzy control problems in this paper. Unlike the traditional reinforcement genetic algorithm, the proposed R-SSGA method adopts the sequential-search-based genetic algorithms (SSGA) to tune the fuzzy controller. Therefore, the better chromosomes will be initially generated while the better mutation points will be determined for performing efficient mutation. The adjustable parameters of fuzzy controller are coded as real number components. We formulate a number of time steps before failure occurs as a fitness function. Simulation results have shown that the proposed R-SSGA method converges quickly and minimizes the population size.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.