Abstract
As smart appliances have developed rapidly, much convenience and information have been brought to people. However, as smart appliances become popular, conversely the problems of information security increase actually and the cognition of the information security decreases gradually. With the advance of smart appliances, one of the most developing systems is SNS (Social Network System). SNS exchanges much information through interaction and sharing with a lot of people. In this system, to improve the cognition of information security, it is required to develop a SNG (Social Network Game) adding edutainment on information security. This study aims to develop a novel card-based security information game connected with SNS, promote the awareness of the importance of private information management, and ultimately reduce the problems of information security by improving the cognition of the information security.
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More From: International Journal of Security and Its Applications
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