Abstract

Combinatorial structure of visibility is probably one of the most fascinating and interesting areas of engineering and computer science. The usefulness of visibility graphs in computational geometry and robotic navigation problems like motion planning, unknown-terrain learning, shortest-path planning, etc., cannot be overstressed. The visibility graph, apart from being an important data structure for storing and updating geometric information, is a valuable mathematical tool in probing and understanding the nature of shapes of polygonal and polyhedral objects. In this research we wish to initially focus our attention on a fundamental class of geometric objects. These geometric objects may be looked upon as building blocks for more complex geometric objects, and which offer an ideal balance between complexity and simplicity, namely simple polygons. A major theme of the proposed paper is the investigation of the combinatorial structure of the visibility graph. More importantly, the goals of this paper are: 1. (i) To characterize the visibility graphs of simple polygons by obtaining necessary and sufficient conditions a graph must satisfy to qualify for the visibility graph of a simple polygon 2. (ii) To obtain hierarchical relationships between visibility graphs of simple polygons of a given number of vertices by treating them as representing simple polygons that are deformations of one another. 3. (iii) To exploit the potential of complete graphs to be natural coordinate systems for addressing the problem of reconstructing a simple polygon from visibility graph. We intend to achieve this by defining appropriate “betweenness” relationships on points with respect to the edges of the complete graphs.

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