Abstract
A multimedia system requires to handle automatically and uniformly the generation, manipulation, presentation, storage, and communication of independent discrete and continuous media data. The synchronization between various kinds of media data is a key issue in an integrated multimedia system, and has drawn a considerable attention. In this paper we investigate the synchronization problem in distributed multimedia environments and propose a new approach. Based on a globally synchronized clock, we present an isochronous clock-driven protocol for multimedia synchronization in a distributed environment. We show that the isochronous approach is simple, easy to understand, and more importantly, can guarantee the temporal ordering (including causal order and /spl Delta/-causal order). We believe that with the new developments in the improved NTP over Internet and very high accuracy of synchronized clocks over ATM and LANs, the clock-based distributed synchronization would provide a promising, yet simple and intuitive, alternative to the existing approaches.
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