Abstract

Object-Oriented Programming (OOP) has good features in Encapsulation, Inheritance, polymorphism and dynamic Blinding, and provides better characteristics in security, maintainability and reliability. However, when executed in a traditional von Neumann machine, object-oriented programs are much slower than their procedural-oriented counterparts. The main reason is due to that attributes and data cannot be directly accessed in OOP. Actual physical addresses of attributes of objects/classes should be calculated through a complex address transformation. In the paper, we proposed a new computer architecture supporting OOP in hardware. An object attributes access mechanism using an operand descriptor structure greatly increases performance of attribute fetching, and speeds up OO programs by an order of magnitude.

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.