Abstract

In this chapter we propose a new approach for designing virtual environments (VEs) that has the potential to make important contributions to teaching and learning history. We briefly outline the history of VR and define key terms and concepts. We describe three types of history-focused VEs, digital historical games, 3D historical reconstructions, and interactive storytelling, and discuss the opportunities and challenges they offer for history teaching and learning in terms of learning, accessibility, historical thinking, and historical empathy. In the final section, we describe the Digital Oral History for Reconciliation (DOHR) curriculum and virtual learning environment (VLE) that was created to promote relationality and historical empathy. We describe a new approach to designing curriculum-specific VLEs that offers several potential benefits for teaching and learning history and the design of interactive storytelling VLEs.KeywordsHistory educationVirtual realityTeaching and learningReconciliationRelationalityHistorical thinkingHistorical empathyOral historyDigital historyVirtual reality designDifficult history

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.