Abstract

To increase employee creativity is critical for organizational success, and yet we still know very little about what organizational contexts promote creative performance. Our research proposes that goal regulation in the workplace may have consequences for creativity. While there is an increasing trend for organizations and workers to visualize the structure of their goals (e.g., management hierarchy, concept-map, flowchart), prior research suggests the visualization approaches differ as one of the three types: hierarchical, network, and sequential models. Because a network model (vs. hierarchical and sequential models) highlights multiple connections between goals and reveals unobvious connections between them, we hypothesized that the use of a network goal model might increase people’s ability to integrate seemingly unrelated ideas, even on subsequent unrelated tasks, leading to higher (convergent) creative performance. To test the hypothesis, we conducted an experiment in 2017 manipulating participants’ goal models (hierarchical, network, sequential; N = 191, median age = 19) and measured their creativity. Results suggest that those in the network model condition performed better in the kind of creativity task that requires meaningful integration of unrelated ideas (i.e., convergent creativity); in contrast, there was no difference between goal model conditions on divergent creative performance. These findings thus illuminate how goal models may influence creativity, providing new insights into situational inductions that can boost creative performance. Theoretical and practical implications, limitations, and future directions of the work are discussed.

Highlights

  • Increasing employee creativity is important to organizational effectiveness (Runco, 2004a; Anderson et al, 2014), and organizations are often looking for ways to boost employee creativity (Hennessey and Amabile, 2010)

  • Our approach proposes that one factor influencing employee creativity may arise as a consequence of goal regulation in the workplace

  • To test the effectiveness of the goal model manipulation, we examined ratings of goal organizing principles as a function of the goal model condition

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Summary

Introduction

Increasing employee creativity is important to organizational effectiveness (Runco, 2004a; Anderson et al, 2014), and organizations are often looking for ways to boost employee creativity (Hennessey and Amabile, 2010). Research has traditionally emphasized creativity as an outcome of relatively stable dispositional traits (vs states; Barron and Harrington, 1981; Woodman et al, 1993; Runco, 2004b). We know relatively little about situational factors that facilitate creativity The current research examines how people’s mindsets about how their goals are generally related (i.e., goal structure) may affect creativity on subsequent, unrelated tasks. We argue that the structures people use to organize their goals – goal models – may affect subsequent creative

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