Abstract

Online interactive modules encourage active student involvement in the classroom and fulfil student needs of various levels of mastery during learning, because the modules can be accessed anywhere and anytime. The aim of this study was to conduct a need analysis to obtain the information from matriculation college lecturers for the purpose of developing game-based interactive modules among Matriculation Programme students. A survey was carried out to gain relevant information from 25 lecturers who teach Physics DP014 course at seven matriculation colleges. The questionnaire comprised primary constructs related to demographics, eliciting topics with the most difficulties, the need to develop a game-based interactive module, the use of the internet and electronic devices and the factors that make game-based interactive modules suitable for matriculation colleges. The data were analysed descriptively to obtain the percentage and mean values for all the constructs. The results showed that there is a need to develop game-based interactive modules among Matriculation Programme students, especially for critical topics which are difficult for students to master. This need analysis study can provide preliminary information related to the development of game-based interactive modules to help in improving the achievement of Matriculation Programme students in Physics subject.

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