Abstract

For over two decades, a moral panic over fantasy role-playinggames has swept America, fuelled by a minority of fundamentalistChristians who have campaigned against games such as Dungeons& Dragons on the grounds that they led youth to Satanism, suicide,and violent crime. In his 2015 book, Dangerous Games: What theMoral Panic over Role-Playing Games says about Play, Religion,and Imagined Worlds, David Laycock explores why fantasy roleplayinggames seem similar enough to religion to provoke fear,as well as the dynamics of this moral panic. While he, apparently,did not set out to write a book about Islam, his insights about religion,fantasy, and narrative opened my eyes to the dynamics oftwentieth-century Islam. Additionally, as a Muslim reader livingduring a “moral panic” over Islam, Laycock’s analysis helped meunderstand that today’s Islamophobia in America has little to dowith Islam. Lastly, although Muslim gamers, fantasy/sciencefictionauthors, and game developers are usually underacknowledged,there is increasing interest in Muslims and fantasy/science-fiction. I hope to call attention to this invisible cohort.

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