Abstract

Abstract In this paper we propose a methodology for immersive multiprojection visualization of manufacturing processes. It admits sceneries with dynamic components and allows Virtual Reality collaborative visualization among geographically distributed users, through CAVE devices. We use a set of tools for modeling, converting, visualizing and interacting, besides an game engine as renderization core system. The method can be applied to CAD projects, models and simulations used in industry. The proposed ideas are then validated through the study of a real case related to the Shipbuilding and Offshore Industries. Digital Manufacturing Shipbuilding Virtual Reality

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