Abstract
Working professionals life in metropolitan city seems to be worst with full of stress and anxiety. With hectic schedule they don’t even have time for their family. In order to overcome stress and to even get entertained and to relax they can consider games as an important medium. To remove boredom from life and to make sure that life is interesting and exciting they should be entertained. After heavy work schedules no one will effort to go out to get relaxed. There are many ways through which people can get entertained. We are going to focus on one of the methods of entertainment that is through video games. Video games have got many pros and cons generally many people will focus on the cons like continuous playing of games will lead to health problems like problem in eye sight apart from the cons there are pros like attaining success in professional life because these games it helps in making faster decisions since next move has to be made immediately as every game has to be played within limited span of time. Video games also helps in career boost like understanding leadership qualities and performing any task by following strategies through which goals can be attained with in stipulated time. Video game AI (artificial intelligence) is inspired by the human ability to identify the correlation between the games and applying same behavior on conceptual level. Human behavior varies based on the conceptual view and actions. For any video game there should be any medium through which human being can interact like graphical user interface, scripting API and plug-in API. The programming model that is followed is based on time simulation. There are many other challenges faced in the artificial intelligence or computational intelligence techniques while creating and designing video games. Problem arises when a human plays with an entity that performs human like actions. In which decisions are not controlled by human player. In this paper we try to explore how to design conceptual AI and how to integrate conceptual AI in video games and discuss about interfaces like graphical user interface, scripting API, plug-in API and challenges faced like game artificial intelligence,non-player characters, procedural content generation,affective computing,human-like behavior.
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