Abstract

A model is presented where players communicate prior to the play of a two-player, complete-information game. Each of two common hypotheses is examined: That communication yields Nash-equilibrium outcomes, and that, within the equilibrium framework, communication yields Pareto-efficient equilibria. The strong version of each of these hypotheses is rejected but weaker results are established. The main result is that, if we assume equilibrium and that players communicate for a long time, then in every equilibrium of every game, each player will get a payoff at least as great as that of his worst Pareto-efficient Nash equilibrium. Journal of Economic Literature Classification Numbers: C72, C78, C92.

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.