Abstract

We present a simple model of generative learning that permits us to define four kinds of interactions and a system for tracing and recording how students use educational technology. We believe that this model will maintain a link between interaction and learning, thus providing one method for the assessment of a wide range of educational technology environments. Two results are presented from an evaluation of ConStatS, a program for teaching conceptual understanding of probability and statistics. The results illustrate the kinds of insight into generative learning that a detailed trace method can provide.

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