Abstract

This paper presents how to design a man-machine communication in a concurrent system consisting of: a dedicated part, realizing specified system functions, and a user-oriented communicative part, accepting commands and displaying messages. Due to the concurrency of the dedicated part and its real-time constraints, with user’s operations performed asynchronously, command strings must be processed in a special way enabling its correct and effective execution. Similarly, system messages generated asynchronously must be displayed in a way enabling their clear understanding by the user. These requirements define the structure presented here. Concluding remarks concern implementation realized by the authors.

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