Abstract

As an extension of remote cloud data centers, cloudlets process the workloads from mobile users at the network edge, thereby satisfying the requirements of resource-intensive and latency-sensitive applications. One of the fundamental yet important issues for cloudlet infrastructure providers (ISP) is how to plan the placement and capacities of cloudlets so that minimize their long-term cost with a guarantee on service delay. However, existing work mostly focuses on resource provision or resource management for mobile services on existing cloudlets, while very little attention has been paid to the cloudlet placement and capacity planning problem. In contrast to those studies, we aim to optimize the long-term total cost of cloudlets’ ISPs through intelligently planning the location and capacities of cloudlets under constraints on the service delay experienced by mobile users. This problem is then decomposed into two sub-problems and algorithms are devised to solve it. Evaluations on randomly generated traces and real traces exhibit the superior performance of the proposed solution on saving ISP’s long-term cost.

Highlights

  • Along with the booming of mobile applications and the Internet of Things (IoT), a momentously increasing number of mobile devices and applications are widely used at the network edge

  • We develop a two-stage randomized algorithm for the cloudlet service region planning problem and the cloudlet capacities decision based on the historical workload of mobile users associated with each access point

  • Please note that we focus on latency-intensive applications offloaded to cloudlets rather than remote data centers, the communication cost mainly comes from the traffic between mobile users and the cloudlets

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Summary

Introduction

Along with the booming of mobile applications and the Internet of Things (IoT), a momentously increasing number of mobile devices and applications are widely used at the network edge. Popular mobile applications and services, e.g., video surveillance, interactive gaming, and voice assistants, require intensive computational resources. One of the conventional ways to deal with this issue is to offload the computation-intensive work and service data from mobile devices to remote cloud data centers. Moving from the network edge to remote cloud data centers via wide area networks (WAN) results in prohibitively high transmission latency and monetary cost, which is nontrivial especially for latency-sensitive applications. Another major concern of processing data on remote clouds is the privacy leakage issue

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