Abstract

To meet the challenges of ubiquitous computing, ambient technologies and an increasingly older population, researchers have been trying to break away from traditional modes of interaction. A history of studies over the past 30 years reported in this paper suggests that Gesture Controlled User Interfaces (GCUI) now provide realistic and affordable opportunities, which may be appropriate for older and disabled people. We have developed a GCUI prototype application, called Open Gesture, to help users carry out everyday activities such as making phone calls, controlling their television and performing mathematical calculations. Open Gesture uses simple hand gestures to perform a diverse range of tasks via a television interface. This paper describes Open Gesture and reports its usability evaluation. We conclude that this inclusive technology offers some potential to improve the independence and quality of life of older and disabled users along with general users, although there remain significant challenges to be overcome.

Highlights

  • The evolution of diverse technologies has in turn led to diverse styles of interaction

  • A history of studies over the past 30 years reported in this paper suggests that Gesture Controlled User Interfaces (GCUI) provide realistic and affordable opportunities, which may be appropriate for older and disabled people

  • We have developed a GCUI prototype application, called Open Gesture, to help users carry out everyday activities such as making phone calls, controlling their television and performing mathematical calculations

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Summary

Introduction

The evolution of diverse technologies has in turn led to diverse styles of interaction. Most people use a keyboard and pointing device (e.g. a mouse) when they interact with a computer, even though this is not the optimal solution for all types of users [1]. More novel interaction is increasing in popularity, especially touch-screen technology (e.g. Apple I-touch/phone/pad) and motion-sensing technology, as in the case of the Nintendo Wii [2]. Both these styles of interaction have proved popular with users who are uncomfortable with more common devices, and this includes older users with certain disabilities. People with language barrier (e.g. non-English speaking users) struggle to use interfaces when many interfaces are in English [3]

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