Abstract

A general depth-first backtracking algorithm for graph isomorphism with the vertex partition and refinement technique is presented in this paper. The time complexity of this nondeterministic polynomial algorithm is O(nα+3) where nα is the number of backtracking points and (h-1)/2α (h+1)/2 for h=logn in the worst cases. The tests on many types of graphs validated the efficiency of this algorithm for graph isomorphism.

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