Abstract
This paper describes a real-time simulator that allows the user in the factories to simulate arbitrary interaction between machinery and equipment. We discussed in details not only the general technique for developing such a real-time simulator but also the implementation of the simulator in its actual use. As such, people on the production line could benefit from observing and controlling robots in factories for preventing or reducing the severity of a collision, using the proposed simulator and its related technique. For that purpose, we divided the simulator into two main models: the real-time communication model and the simulation model. For the communication model, we present the distributed messaging server structure and the database semaphore technique for handling the real-time peer-to-peer (P2P) connections and control. For the simulation model, we used parallel programming and the general-purpose GPU (GPGPU) technique to speed up the processing time of the simulation. In the paper, we exhaustively explain how the simulator’s techniques are designed and implemented and verify two real world models with robots and robot-operating systems (ROS). Moreover, we compare the results between our technique and the traditional method.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.