Abstract

Artificial automata replace, in part or in total, natural automata in systems, and properly disciplined models of natural automata become design models of artificial automata for replacement. In Part I, a summary of two sets of disciplines provided by a General Systems Theory is presented, and the importance of these disciplines to the modeling of three inherited abilities is indicated for a case study. A theorem is presented in the form of an algorithm to aid in the modeling of the ability to modify and extend knowledge structures. In Part II (appearing in the next issue), the proof of the theorem is given and the theorem is applied to the case study. Finally, the application of the disciplines of the General Systems Theory is indicated for a second casestudy of an industrial system of 10 interactive automata.

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